Scripted effect · Tours and Tournaments files
tournament_add_as_spectator_effect
tournament_add_as_spectator_effect = yesgame/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 7600 (14 lines). No parameters.
tournament_add_as_spectator_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 7600 of its file. It takes no parameters: tournament_add_as_spectator_effect = yes. The game's script calls it in 1 place, among them Grand Tournament (activity). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
What it does
If
NOT = { is_in_guest_subset = { name = qualified } }NOT = { is_in_guest_subset = { name = spectator } }
Then
- Their activity:
add_to_guest_subset = { name = spectator target = scope:new_arrival }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (14 lines of game script)
tournament_add_as_spectator_effect = {
save_temporary_scope_as = new_arrival
if = {
limit = {
NOR = {
is_in_guest_subset = { name = qualified }
is_in_guest_subset = { name = spectator }
}
}
involved_activity = {
add_to_guest_subset = { name = spectator target = scope:new_arrival }
}
}
}As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tournament_add_as_spectator_effect.
Activities (1)
Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.