CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Tours and Tournaments files

tour_generic_arrival_effect

tour_generic_arrival_effect = yes

game/common/scripted_effects/04_dlc_ep2_tour_effects.txt, line 518 (8 lines). No parameters.

tour_generic_arrival_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 518 of its file. It takes no parameters: tour_generic_arrival_effect = yes. The game's script calls it in 3 places, among them Cultural Festival in … (event cultural_festival.2000), Settling in for Dinner (event host_dinner_events.3000) and Touring the Grounds of … (event tour_grounds_events.3001). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tour_effects.txt.

What it does

  • Gain +50 Prestige
  • Stress and fulfillment impact: -30, and by trait: Gregarious -15, Arrogant -15

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (8 lines of game script)
tour_generic_arrival_effect = {
	add_prestige = 50
	stress_and_fulfillment_impact = {
		base = medium_stress_impact_loss
		gregarious = minor_stress_impact_loss
		arrogant = minor_stress_impact_loss
	}
}

As written in game/common/scripted_effects/04_dlc_ep2_tour_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tour_generic_arrival_effect.

Events (3)

Source: game/common/scripted_effects/04_dlc_ep2_tour_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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