Scripted effect · All Under Heaven files
tgp_silk_road_downstream_war_effect
tgp_silk_road_downstream_war_effect = yesgame/common/scripted_effects/10_dlc_tgp_silk_road_scripted_effects.txt, line 103 (15 lines). No parameters.
tgp_silk_road_downstream_war_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 103 of its file. It takes no parameters: tgp_silk_road_downstream_war_effect = yes. The game's script calls it in 1 place, among them tgp_silk_road_downstream_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_silk_road_scripted_effects.txt.
The comment above it in the file
Effects to move sub regions towards Hardship
What it does
scope:origin_sub_region_temp:trigger_sub_region_catalyst = { catalyst = catalyst_silk_road_region_peace }
- Every in list:
trigger_sub_region_catalyst = { catalyst = catalyst_silk_road_adjacent_upstream_region_peace }
- Every in list:
trigger_sub_region_catalyst = { catalyst = catalyst_silk_road_distant_upstream_region_peace }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (15 lines of game script)
tgp_silk_road_downstream_war_effect = {
# Disabled for now
#tgp_silk_road_downstream_war_message_effect = yes
scope:origin_sub_region_temp ?= {
trigger_sub_region_catalyst = { catalyst = catalyst_silk_road_region_peace }
}
every_in_list = {
list = second_sub_regions
trigger_sub_region_catalyst = { catalyst = catalyst_silk_road_adjacent_upstream_region_peace }
}
every_in_list = {
list = third_sub_regions
trigger_sub_region_catalyst = { catalyst = catalyst_silk_road_distant_upstream_region_peace }
}
}As written in game/common/scripted_effects/10_dlc_tgp_silk_road_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tgp_silk_road_downstream_war_effect.
Scripted effects (1)
Source: game/common/scripted_effects/10_dlc_tgp_silk_road_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.