Scripted effect · All Under Heaven files
tgp_restore_japanese_monarchy_yamato_restoration_effect
tgp_restore_japanese_monarchy_yamato_restoration_effect = yesgame/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt, line 2702 (50 lines). No parameters.
tgp_restore_japanese_monarchy_yamato_restoration_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 2702 of its file. It takes no parameters: tgp_restore_japanese_monarchy_yamato_restoration_effect = yes. The game's script calls it in 2 places, among them Yamato Ten'nō Restored (event tgp_japan_decision.9901) and Yamato Ten'nō Restored (event tgp_japan_decision.9902). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt.
What it does
If
a check the game hides
Then
- Chrysanthemum Throne: Gains the … Title (scion)
If
scope:scion.liege != scope:kampakuscope:scion != scope:kampaku
Then
scope:scion:change_liege = { liege = scope:kampaku change = scope:change }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (50 lines of game script)
tgp_restore_japanese_monarchy_yamato_restoration_effect = {
add_character_flag = tgp_japan_restore_japanese_monarchy_flag
if = {
limit = { exists = scope:scion }
if = {
limit = { exists = title:k_chrysanthemum_throne.holder }
create_title_and_vassal_change = {
type = usurped
save_scope_as = change
add_claim_on_loss = yes
}
}
else = {
create_title_and_vassal_change = {
type = created
save_scope_as = change
}
}
title:k_chrysanthemum_throne ?= {
change_title_holder = {
holder = scope:scion
change = scope:change
}
}
if = {
limit = {
scope:scion.liege != scope:kampaku
scope:scion != scope:kampaku
}
scope:scion ?= {
change_liege = {
liege = scope:kampaku
change = scope:change
}
}
}
resolve_title_and_vassal_change = scope:change
}
remove_character_flag = tgp_japan_restore_japanese_monarchy_flag
hidden_effect = {
scope:scion = {
if = {
limit = {
NOT = { government_has_flag = government_is_japan_administrative }
}
change_government = japan_administrative_government
}
}
}
}As written in game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tgp_restore_japanese_monarchy_yamato_restoration_effect.
Events (2)
- Yamato Ten'nō Restored
tgp_japan_decision.9901 - Yamato Ten'nō Restored
tgp_japan_decision.9902
Source: game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.