CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · All Under Heaven files

tgp_restore_japanese_monarchy_yamato_creation_effect

tgp_restore_japanese_monarchy_yamato_creation_effect = yes

game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt, line 2753 (51 lines). No parameters.

tgp_restore_japanese_monarchy_yamato_creation_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 2753 of its file. It takes no parameters: tgp_restore_japanese_monarchy_yamato_creation_effect = yes. The game's script calls it in 1 place, among them tgp_restore_japanese_monarchy_yamato_scion_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt.

What it does

  • create_character = { … }
  • scope:scion:
    • If

      • is_female = yes

      Then

      • create_character = { … }

      Otherwise

      • create_character = { … }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (51 lines of game script)
tgp_restore_japanese_monarchy_yamato_creation_effect = {
	create_character = {
		template = tgp_japan_imperial_scion_template
		location = scope:kampaku.capital_province
		age = { 16 38 }
		save_scope_as = scion
	}
	scope:scion ?= {
		if = {
			limit = { is_female = yes }
			create_character = {
				template = tgp_japan_imperial_scion_template
				location = scope:kampaku.capital_province
				mother = scope:scion
				age = { 11 12 }
			}
			create_character = {
				template = tgp_japan_imperial_scion_template
				location = scope:kampaku.capital_province
				mother = scope:scion
				age = { 7 8 }
			}
			create_character = {
				template = tgp_japan_imperial_scion_template
				location = scope:kampaku.capital_province
				mother = scope:scion
				age = { 3 4  }
			}
		}
		else = {
			create_character = {
				template = tgp_japan_imperial_scion_template
				location = scope:kampaku.capital_province
				father = scope:scion
				age = { 11 12 }
			}
			create_character = {
				template = tgp_japan_imperial_scion_template
				location = scope:kampaku.capital_province
				father = scope:scion
				age = { 7 8 }
			}
			create_character = {
				template = tgp_japan_imperial_scion_template
				location = scope:kampaku.capital_province
				father = scope:scion
				age = { 3 4 }
			}
		}
	}
}

As written in game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tgp_restore_japanese_monarchy_yamato_creation_effect.

Source: game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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