Scripted effect · All Under Heaven files
tgp_on_member_joined_shared_effect
tgp_on_member_joined_shared_effect = yesgame/common/scripted_effects/10_dlc_tgp_house_bloc_scripted_effects.txt, line 724 (30 lines). No parameters.
tgp_on_member_joined_shared_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 724 of its file. It takes no parameters: tgp_on_member_joined_shared_effect = yes. The game's script calls it in 6 places, among them house_bloc_ceremony (confederation types), house_bloc_determination (confederation types) and house_bloc_humility (confederation types). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_house_bloc_scripted_effects.txt.
What it does
scope:character:- Event tgp_house_blocs.0002 (after 1 days)
If
scope:bloc.leading_house.house_head.joined_faction.faction_leader ?= scope:bloc.leading_house.house_headcan_join_faction = scope:bloc.leading_house.house_head.joined_faction
Then
join_faction = scope:bloc.leading_house.house_head.joined_faction
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (30 lines of game script)
tgp_on_member_joined_shared_effect = {
save_scope_as = bloc
scope:character = {
save_scope_as = joiner
add_character_flag = {
flag = bloc_message_flag
days = 1
}
trigger_event = {
id = tgp_house_blocs.0002
days = 1
}
# JOIN LEADERS FACTION
if = {
limit = {
scope:bloc.leading_house.house_head.joined_faction.faction_leader ?= scope:bloc.leading_house.house_head
can_join_faction = scope:bloc.leading_house.house_head.joined_faction
}
join_faction = scope:bloc.leading_house.house_head.joined_faction
}
}
# Message setup
scope:bloc = {
add_to_variable_list = {
name = joining_house_members
target = scope:joiner
days = 1
}
}
}As written in game/common/scripted_effects/10_dlc_tgp_house_bloc_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tgp_on_member_joined_shared_effect.
Confederation types (6)
- house_bloc_ceremony
- house_bloc_determination
- house_bloc_humility
- house_bloc_prosperity
- house_bloc_service
- house_bloc_strength
Source: game/common/scripted_effects/10_dlc_tgp_house_bloc_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.