CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · All Under Heaven files

tgp_learn_chinese_effect_birthday

tgp_learn_chinese_effect_birthday = yes

game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt, line 3739 (29 lines). No parameters.

tgp_learn_chinese_effect_birthday is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 3739 of its file. It takes no parameters: tgp_learn_chinese_effect_birthday = yes. The game's script calls it in 1 place, among them on_birthday_childhood (on action). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt.

What it does

  • If

    Then

    • learn_language = language_chinese
    • Every player:
      • Where:
        • One of these

          • is_parent_of = scope:child_learned_chinese
          • or

            this = scope:child_learned_chinese
          • or

            has_relation_guardian = scope:child_learned_chinese
          • or

            has_relation_elder = scope:child_learned_chinese
      • scope:child_learned_chinese:
        • learn_language = language_chinese

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (29 lines of game script)
tgp_learn_chinese_effect_birthday = {
	if = {
		limit = {
			should_learn_chinese_trigger = yes
		}
		learn_language = language_chinese
		every_player = {
			limit = {
				OR = {
					is_parent_of = scope:child_learned_chinese
					this = scope:child_learned_chinese
					has_relation_guardian = scope:child_learned_chinese
					has_relation_elder = scope:child_learned_chinese
				}
			}
			send_interface_toast = {
				type = event_childhood_good_with_text
				title = japanese_korean_child_learned_chinese_title
				desc = japanese_korean_child_learned_chinese_effect
				left_icon = scope:child_learned_chinese
				show_as_tooltip = {
					scope:child_learned_chinese = {
						learn_language = language_chinese
					}
				}
			}
		}
	}
}

As written in game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tgp_learn_chinese_effect_birthday.

On actions (the game's own hooks) (1)

  • on_birthday_childhood

Source: game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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