CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · All Under Heaven files

tgp_japan_soryo_eradicate_cb_transfer_effect

tgp_japan_soryo_eradicate_cb_transfer_effect = yes

game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt, line 3648 (54 lines). No parameters.

tgp_japan_soryo_eradicate_cb_transfer_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 3648 of its file. It takes no parameters: tgp_japan_soryo_eradicate_cb_transfer_effect = yes. The game's script calls it in 2 places, among them Eradicate Rival House (casus belli) and Eradicate the … (event tgp_japan_general.9551). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt.

What it does

  • Every in list:
    • Where:
      • is_landless_type_title = no
      • Title tier exactly Duchy
    • change_title_holder_include_vassals = { holder = scope:winner change = scope:change }
  • Every in list:
    • Where:
      • is_landless_type_title = no
    • change_title_holder_include_vassals = { holder = scope:winner change = scope:change }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (54 lines of game script)
tgp_japan_soryo_eradicate_cb_transfer_effect = {
	scope:loser = {
		every_held_title = {
			limit = {
				# Prevent completely breaking realms
				trigger_if = {
					limit = {
						scope:loser = {
							highest_held_title_tier >= tier_kingdom
							any_held_title = { is_landless_type_title = yes }
						}
					}
					NOR = {
						this = scope:loser.capital_county
						this = scope:loser.capital_county.duchy
					}
				}
				is_landless_type_title = no
				tier > tier_barony
				tier < tier_kingdom
			}
			add_to_list = seized_titles
		}
	}
 
	create_title_and_vassal_change = {
		type = conquest
		save_scope_as = change
		add_claim_on_loss = yes
	}
	
	every_in_list = {
		list = seized_titles
		limit = {
			is_landless_type_title = no
			tier = tier_duchy
		}
		change_title_holder_include_vassals = {
			holder = scope:winner
			change = scope:change
		}
	}
	every_in_list = {
		list = seized_titles
		limit = {
			is_landless_type_title = no
		}
		change_title_holder_include_vassals = {
			holder = scope:winner
			change = scope:change
		}
	}
	resolve_title_and_vassal_change = scope:change
}

As written in game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tgp_japan_soryo_eradicate_cb_transfer_effect.

Casus belli (1)

Events (1)

Source: game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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