Scripted effect
tgp_1178_tributary_setup_effect
tgp_1178_tributary_setup_effect = yesgame/common/scripted_effects/00_tributary_setup_effects.txt, line 1372 (63 lines). No parameters.
tgp_1178_tributary_setup_effect is a scripted effect in Crusader Kings III, written at line 1372 of its file. It takes no parameters: tgp_1178_tributary_setup_effect = yes. The game's script calls it in 1 place, among them tgp_tributary_setup_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_tributary_setup_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (63 lines of game script)
tgp_1178_tributary_setup_effect = {
title:h_china.holder ?= {
save_scope_as = suzerain
title:k_dali.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
title:k_viet.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
}
#Melayu kingdom/new Sanfoqi in Sumatra/Malaysia 1178
title:d_SUM_jambi.holder ?= {
save_scope_as = suzerain
title:d_SUM_palembang.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
title:c_SUM_indragiri.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
title:c_SUM_minangkabau.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
title:c_SUM_lambri.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
}
#Tribs in Sumatra 1178
title:d_SUM_riau.holder ?= {
save_scope_as = suzerain
title:c_SUM_pekanbaru.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
}
#Tribs of Kediri 1178
title:d_JAV_mataram.holder ?= {
save_scope_as = suzerain
title:c_JAV_lumajang.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
title:c_JAV_madura.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
title:c_IDO_bali.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
title:c_SuMa_ternate.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
}
#Borneo
title:d_BOR_tanjungpura.holder ?= {
save_scope_as = suzerain
title:c_BOR_sambas.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
}
title:d_BOR_nan_sarunai.holder ?= {
save_scope_as = suzerain
title:c_BOR_banjar.holder ?= {
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:suzerain TRIBUTARY = this }
}
}
}As written in game/common/scripted_effects/00_tributary_setup_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls tgp_1178_tributary_setup_effect.
Scripted effects (1)
Source: game/common/scripted_effects/00_tributary_setup_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.