CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

sun_trial_death_effect

sun_trial_death_effect = yes

game/common/scripted_effects/00_religious_interaction_effects.txt, line 1493 (22 lines). No parameters.

sun_trial_death_effect is a scripted effect in Crusader Kings III, written at line 1493 of its file. It takes no parameters: sun_trial_death_effect = yes. The game's script calls it in 4 places, among them Sun Trial (interaction), … Judgment (event religious_interaction.2100) and … Judgment (event religious_interaction.2103). Patch 1.20.1.2, from game/common/scripted_effects/00_religious_interaction_effects.txt.

What it does

  • scope:prisoner:
    • death = { death_reason = death_sun_trial killer = scope:imprisoner }
  • All non-⟨faith⟩ Family Members of …:
    • Where: Their faith is not the same as that of imprisoner
    • Opinion: Executed Family

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (22 lines of game script)
sun_trial_death_effect = {
	scope:prisoner = {
		death = {
			death_reason = death_sun_trial
			killer = scope:imprisoner
		}
	}

	#Opinion penalties
	every_close_or_extended_family_member = {
		# Non-imprisoner-same-faith family upset that you threw their family out into the desert to die.
		limit = {
			this != scope:imprisoner
			NOT = { faith = scope:imprisoner.faith }
		}
		custom = sun_trial_interaction.non_faith_family
		add_opinion = {
			target = scope:imprisoner
			modifier = executed_close_family
		}
	}	
}

As written in game/common/scripted_effects/00_religious_interaction_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls sun_trial_death_effect.

Character interactions (1)

Events (3)

Source: game/common/scripted_effects/00_religious_interaction_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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