Scripted effect
stewardship_domain_special_1500_domesday_cleanup
stewardship_domain_special_1500_domesday_cleanup = yesgame/common/scripted_effects/00_stewardship_lifestyle_effects.txt, line 534 (9 lines). No parameters.
stewardship_domain_special_1500_domesday_cleanup is a scripted effect in Crusader Kings III, written at line 534 of its file. It takes no parameters: stewardship_domain_special_1500_domesday_cleanup = yes. The game's script calls it in 2 places, among them The Domesday Book (event stewardship_domain_special.1550) and The Domesday Book (event stewardship_domain_special.1590). Patch 1.20.1.2, from game/common/scripted_effects/00_stewardship_lifestyle_effects.txt.
The comment above it in the file
This effect is used at the end of the Domesday event chain to clean up any remaining variables/flags.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (9 lines of game script)
stewardship_domain_special_1500_domesday_cleanup = {
remove_character_flag = is_in_stewardship_domain_special_event
remove_variable = stewardship_domain_special_1500_domesday_is_active
remove_variable = stewardship_domain_special_1500_domesday_assessors_protected
remove_variable = stewardship_domain_special_1500_remaining_random_events
remove_variable = stewardship_domain_special_1500_domesday_quality
remove_variable = stewardship_domain_special_1500_last_random_event
remove_variable = stewardship_domain_special_1500_domesday_is_active
}As written in game/common/scripted_effects/00_stewardship_lifestyle_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls stewardship_domain_special_1500_domesday_cleanup.
Events (2)
- The Domesday Book
stewardship_domain_special.1550 - The Domesday Book
stewardship_domain_special.1590
Source: game/common/scripted_effects/00_stewardship_lifestyle_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.