Scripted effect
stewardship_domain_special_1500_apply_domesday_effects
stewardship_domain_special_1500_apply_domesday_effects = yesgame/common/scripted_effects/00_stewardship_lifestyle_effects.txt, line 438 (20 lines). No parameters.
stewardship_domain_special_1500_apply_domesday_effects is a scripted effect in Crusader Kings III, written at line 438 of its file. It takes no parameters: stewardship_domain_special_1500_apply_domesday_effects = yes. The game's script calls it in 1 place, among them The Domesday Book (event stewardship_domain_special.1590). Patch 1.20.1.2, from game/common/scripted_effects/00_stewardship_lifestyle_effects.txt.
The comment above it in the file
Determine which custom county localisation we should use, based on whether or not any counties have been excluded.
What it does
- If any in list:
stewardship_domain_special_1500_apply_domesday_effects_2 = { CUSTOM_TEXT = stewardship_domain_special.1590.every_nonexcluded_county }
- Otherwise:
stewardship_domain_special_1500_apply_domesday_effects_2 = { CUSTOM_TEXT = stewardship_domain_special.1590.every_county }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (20 lines of game script)
stewardship_domain_special_1500_apply_domesday_effects = {
#If any counties have been excluded at all, specify that they will not receive the bonus.
if = {
limit = {
any_in_list = {
list = excluded_counties
exists = this
}
}
stewardship_domain_special_1500_apply_domesday_effects_2 = {
CUSTOM_TEXT = stewardship_domain_special.1590.every_nonexcluded_county
}
}
#If no counties have been excluded from the survey, specify that all counties will receive the bonus.
else = {
stewardship_domain_special_1500_apply_domesday_effects_2 = {
CUSTOM_TEXT = stewardship_domain_special.1590.every_county
}
}
}As written in game/common/scripted_effects/00_stewardship_lifestyle_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls stewardship_domain_special_1500_apply_domesday_effects.
Events (1)
- The Domesday Book
stewardship_domain_special.1590
Source: game/common/scripted_effects/00_stewardship_lifestyle_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.