CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

special_succession_tanistry_effect

special_succession_tanistry_effect = yes

game/common/scripted_effects/00_decisions_effects.txt, line 1880 (21 lines). No parameters.

special_succession_tanistry_effect is a scripted effect in Crusader Kings III, written at line 1880 of its file. It takes no parameters: special_succession_tanistry_effect = yes. The game's script calls it in 1 place, among them A Question of Succession (event major_decisions.3100). Patch 1.20.1.2, from game/common/scripted_effects/00_decisions_effects.txt.

What it does

  • Every held title:
    • Where:
      • Title tier exactly prev.highest held title tier
      • NOT = { has_title_law_flag = advanced_succession_law }
      • NOT = { has_title_law_flag = elective_succession_law }
    • add_title_law = gaelic_elective_succession_law
  • Vassals whose Cultures of Goidelic Heritage:

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (21 lines of game script)
special_succession_tanistry_effect = {
	every_held_title = {
		limit = {
			tier = prev.highest_held_title_tier
			NOR = {
				has_title_law_flag = advanced_succession_law
				has_title_law_flag = elective_succession_law
			}
		}
		add_title_law = gaelic_elective_succession_law
	}
	every_vassal = {
		limit = { special_succession_tanistry_trigger = yes }
		add_opinion = {
			modifier = implemented_traditional_succession_law_opinion
			years = 20
			target = root
		}
		custom = major_decisions.3100.tt_opinion_tanistry
	}
}

As written in game/common/scripted_effects/00_decisions_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls special_succession_tanistry_effect.

Events (1)

Source: game/common/scripted_effects/00_decisions_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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