CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Legacy of Persia files

spawn_zanj_leader_character_effect

spawn_zanj_leader_character_effect = yes

game/common/scripted_effects/01_dlc_fp3_scripted_effects.txt, line 796 (76 lines). No parameters.

spawn_zanj_leader_character_effect is a scripted effect in Crusader Kings III, in the Legacy of Persia files, written at line 796 of its file. It takes no parameters: spawn_zanj_leader_character_effect = yes. The game's script calls it in 1 place, among them fp3_story_cycle_zanj_rebellion_events.0001 (event). Patch 1.20.1.2, from game/common/scripted_effects/01_dlc_fp3_scripted_effects.txt.

The comment above it in the file

This is Ali Ibn Muhammad, leader of the Zanj Rebellion

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (76 lines of game script)
spawn_zanj_leader_character_effect = {
	create_character = {
		age = { 55 65 }
		name = "Muhammad"
		gender = male
		faith = faith:shia
		rite = rite:zayidi
		location = title:c_basra.title_province
		culture = culture:bedouin

		dynasty = none

		save_scope_as = zanj_leader_father
	}

	create_character = {
		age = { 55 65 }
		gender = female
		faith = faith:kharijite
		rite = rite:azariqa
		location = title:c_basra.title_province
		culture = culture:bedouin

		dynasty = none

		save_scope_as = zanj_leader_mother
	}

	create_character = {
		age = { 25 35 }
		name = "Ali"
		gender = male
		faith = faith:shia
		rite = rite:zayidi
		location = title:c_basra.title_province
		culture = culture:bedouin
		father = scope:zanj_leader_father
		mother = scope:zanj_leader_mother
		dynasty = none

		trait = education_intrigue_3
		trait = ambitious
		trait = deceitful
		trait = just
		trait = shrewd
		trait = peasant_leader

		random_traits = no
		#Skills
		learning = {
			min_template_high_skill
			max_template_high_skill
		}
		martial = {
			min_template_average_skill
			max_template_average_skill
		}
		prowess = {
			min_template_low_skill
			max_template_low_skill
		}
		diplomacy = {
			min_template_average_skill
			max_template_average_skill
		}
		intrigue = {
			min_template_high_skill
			max_template_high_skill
		}
		stewardship = {
			min_template_low_skill
			max_template_low_skill
		}
		save_scope_as = zanj_leader
	}
}

As written in game/common/scripted_effects/01_dlc_fp3_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls spawn_zanj_leader_character_effect.

Source: game/common/scripted_effects/01_dlc_fp3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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