CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · All Under Heaven files

spawn_mandala_realm_task_contract_effect

spawn_mandala_realm_task_contract_effect = yes

game/common/scripted_effects/tgp_mandala_scripted_effects.txt, line 2494 (8 lines). No parameters.

spawn_mandala_realm_task_contract_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 2494 of its file. It takes no parameters: spawn_mandala_realm_task_contract_effect = yes. The game's script calls it in 1 place, among them yearly_playable_pulse (on action). Patch 1.20.1.2, from game/common/scripted_effects/tgp_mandala_scripted_effects.txt.

The comment above it in the file

Task Contracts
Select the Contract Tier (somewhat randomized, based on your Radiance)

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (8 lines of game script)
spawn_mandala_realm_task_contract_effect = {
	save_scope_as = mandala_ruler
	# Select which contract to create
	trigger_event = {
		on_action = spawn_mandala_realm_contract_on_action
	}

}

As written in game/common/scripted_effects/tgp_mandala_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls spawn_mandala_realm_task_contract_effect.

On actions (the game's own hooks) (1)

  • yearly_playable_pulse

Source: game/common/scripted_effects/tgp_mandala_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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