CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Tours and Tournaments files

show_tour_option_start_effect

show_tour_option_start_effect = yes

game/common/scripted_effects/04_dlc_ep2_tour_effects.txt, line 527 (89 lines). No parameters.

show_tour_option_start_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 527 of its file. It takes no parameters: show_tour_option_start_effect = yes. The game's script calls it in 1 place, among them Grand Tour: A Tentative Start (event travel_start_event.1020). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tour_effects.txt.

What it does

  • If

    • Not all of these

      • One of these

        • Their activity:
          • has_activity_option = { category = tour_luxuries option = tour_luxuries_bad }
        • or

          Their activity:
          • has_activity_option = { category = tour_luxuries option = tour_luxuries_normal }
      • Their activity:
        • has_activity_option = { category = tour_entourage option = tour_entourage_small }

    Then

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (89 lines of game script)
show_tour_option_start_effect = {
	if = {
		limit = {
			NAND = {
				OR = {
					involved_activity = {
						has_activity_option = {
							category = tour_luxuries
							option = tour_luxuries_bad
						}
					}
					involved_activity = {
						has_activity_option = {
							category = tour_luxuries
							option = tour_luxuries_normal
						}
					}
				}
				involved_activity = {
					has_activity_option = {
						category = tour_entourage
						option = tour_entourage_small
					}
				}
			}
		}
		custom_tooltip = due_to_activity_options_tt
		show_as_tooltip = {
			add_prestige = {
				value = 0
				if = {
					limit = {
						involved_activity = {
							has_activity_option = {
								category = tour_luxuries
								option = tour_luxuries_good
							}
						}
					}
					add = 30
				}
				else_if = {
					limit = {
						involved_activity = {
							has_activity_option = {
								category = tour_luxuries
								option = tour_furniture_normal
							}
						}
					}
					add = medium_prestige_gain
				}
				else_if = {
					limit = {
						involved_activity = {
							has_activity_option = {
								category = tour_luxuries
								option = tour_furniture_good
							}
						}
					}
					add = major_prestige_gain
				}
				if = {
					limit = {
						involved_activity = {
							has_activity_option = {
								category = tour_entourage
								option = tour_entourage_normal
							}
						}
					}
					add = medium_prestige_gain
				}
				else_if = {
					limit = {
						involved_activity = {
							has_activity_option = {
								category = tour_entourage
								option = tour_entourage_grand
							}
						}
					}
					add = major_prestige_gain
				}
			}
		}
	}
}

As written in game/common/scripted_effects/04_dlc_ep2_tour_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls show_tour_option_start_effect.

Events (1)

Source: game/common/scripted_effects/04_dlc_ep2_tour_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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