CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Khans of the Steppe files

settlement_issue_on_accepted_default_effect

settlement_issue_on_accepted_default_effect = { ARRIVAL_ID = … NUMBER = … RESET_ID = … }

game/common/scripted_effects/09_mpo_settlement_issue_effects.txt, line 1 (22 lines). Parameters: $ARRIVAL_ID$, $NUMBER$, $RESET_ID$.

settlement_issue_on_accepted_default_effect is a scripted effect in Crusader Kings III, in the Khans of the Steppe files, written at line 1 of its file. A call passes 3 parameters: ARRIVAL_ID, NUMBER and RESET_ID. The game's script calls it in 10 places, among them nomadic_migration_contract_1 (contract), nomadic_migration_contract_10 (contract) and nomadic_migration_contract_2 (contract). Patch 1.20.1.2, from game/common/scripted_effects/09_mpo_settlement_issue_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (22 lines of game script)
settlement_issue_on_accepted_default_effect = {
	save_scope_as = task_contract
	task_contract_taker = {
		set_variable = nomadic_migration_contract_$NUMBER$
		if = {
			limit = {
				location = root.task_contract_location
			}
			trigger_event = {
				id = mpo_contract_events.$ARRIVAL_ID$
			}
		}
		else = {
			start_travel_plan = {
				destination = root.task_contract_location
				on_arrival_event = mpo_contract_events.$ARRIVAL_ID$
				return_trip = yes
				on_travel_planner_cancel_event = mpo_contract_events.$RESET_ID$
			}
		}
	}
}

As written in game/common/scripted_effects/09_mpo_settlement_issue_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls settlement_issue_on_accepted_default_effect.

Task contracts (10)

  • nomadic_migration_contract_1
  • nomadic_migration_contract_10
  • nomadic_migration_contract_2
  • nomadic_migration_contract_3
  • nomadic_migration_contract_4
  • nomadic_migration_contract_5
4 more
  • nomadic_migration_contract_6
  • nomadic_migration_contract_7
  • nomadic_migration_contract_8
  • nomadic_migration_contract_9

Source: game/common/scripted_effects/09_mpo_settlement_issue_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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