Scripted effect · Khans of the Steppe files
settlement_issue_character_opinion_reward_effect
settlement_issue_character_opinion_reward_effect = { CHARACTER = … }game/common/scripted_effects/09_mpo_settlement_issue_effects.txt, line 108 (11 lines). Parameters: $CHARACTER$.
settlement_issue_character_opinion_reward_effect is a scripted effect in Crusader Kings III, in the Khans of the Steppe files, written at line 108 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 1 place, among them nomadic_migration_contract_3 (contract). Patch 1.20.1.2, from game/common/scripted_effects/09_mpo_settlement_issue_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (11 lines of game script)
settlement_issue_character_opinion_reward_effect = {
show_as_tooltip = {
$CHARACTER$ = {
add_opinion = {
modifier = friendliness_opinion
target = root.task_contract_taker
opinion = 10
}
}
}
}As written in game/common/scripted_effects/09_mpo_settlement_issue_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls settlement_issue_character_opinion_reward_effect.
Task contracts (1)
- nomadic_migration_contract_3
Source: game/common/scripted_effects/09_mpo_settlement_issue_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.