CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · All Under Heaven files

set_mandala_contract_tier_effect

set_mandala_contract_tier_effect = yes

game/common/scripted_effects/tgp_mandala_scripted_effects.txt, line 3129 (49 lines). No parameters.

set_mandala_contract_tier_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 3129 of its file. It takes no parameters: set_mandala_contract_tier_effect = yes. The game's script calls it in 40 places, among them on_action_mandala_realm_contract_0002 (on action), on_action_mandala_realm_contract_0003 (on action) and on_action_mandala_realm_contract_0004 (on action). Patch 1.20.1.2, from game/common/scripted_effects/tgp_mandala_scripted_effects.txt.

What it does

  • 1 of 3 things will happen:
    • 67%: Nothing else happens
    • 22% (base chance; changed in play): Nothing else happens
    • 11% (base chance; changed in play): Nothing else happens

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (49 lines of game script)
set_mandala_contract_tier_effect = {
	#Consider county_opinion as a factor
	random_list = {
		30 = {
			save_scope_value_as = {
				name = mandala_task_contract_tier
				value = define:NTaskContract|LOW_TASK_CONTRACT_TIER
			}
		}
		10 = {
			save_scope_value_as = {
				name = mandala_task_contract_tier
				value = define:NTaskContract|MEDIUM_TASK_CONTRACT_TIER
			}

			modifier = {
				add = 10
				scope:target_province.county.county_opinion >= 10
			}
			modifier = {
				add = 10
				scope:target_province.county.county_opinion >= 20
			}
		}
		5 = {
			save_scope_value_as = {
				name = mandala_task_contract_tier
				value = define:NTaskContract|HIGH_TASK_CONTRACT_TIER
			}

			modifier = {
				add = 10
				scope:target_province.county.county_opinion >= 40
			}
			modifier = {
				add = 10
				scope:target_province.county.county_opinion >= 60
			}
			modifier = {
				add = 10
				scope:target_province.county.county_opinion >= 80
			}
			modifier = {
				add = 10
				scope:target_province.county.county_opinion >= 100
			}
		}
	}
}

As written in game/common/scripted_effects/tgp_mandala_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls set_mandala_contract_tier_effect.

On actions (the game's own hooks) (40)

  • on_action_mandala_realm_contract_0002
  • on_action_mandala_realm_contract_0003
  • on_action_mandala_realm_contract_0004
  • on_action_mandala_realm_contract_0005
  • on_action_mandala_realm_contract_0006
  • on_action_mandala_realm_contract_0007
34 more
  • on_action_mandala_realm_contract_0008
  • on_action_mandala_realm_contract_0009
  • on_action_mandala_realm_contract_0010
  • on_action_mandala_realm_contract_0011
  • on_action_mandala_realm_contract_0012
  • on_action_mandala_realm_contract_0013
  • on_action_mandala_realm_contract_0014
  • on_action_mandala_realm_contract_0015
  • on_action_mandala_realm_contract_0016
  • on_action_mandala_realm_contract_0017
  • on_action_mandala_realm_contract_0018
  • on_action_mandala_realm_contract_0019
  • on_action_mandala_realm_contract_0020
  • on_action_mandala_realm_contract_0021
  • on_action_mandala_realm_contract_0022
  • on_action_mandala_realm_contract_0023
  • on_action_mandala_realm_contract_0024
  • on_action_mandala_realm_contract_0025
  • on_action_mandala_realm_contract_0026
  • on_action_mandala_realm_contract_0027
  • on_action_mandala_realm_contract_0028
  • on_action_mandala_realm_contract_0029
  • on_action_mandala_realm_contract_0030
  • on_action_mandala_realm_contract_0031
  • on_action_mandala_realm_contract_0032
  • on_action_mandala_realm_contract_0033
  • on_action_mandala_realm_contract_0034
  • on_action_mandala_realm_contract_0035
  • on_action_mandala_realm_contract_0036
  • on_action_mandala_realm_contract_0037
  • on_action_mandala_realm_contract_0038
  • on_action_mandala_realm_contract_0039
  • on_action_mandala_realm_contract_0040
  • on_action_mandala_realm_contract_0041

Source: game/common/scripted_effects/tgp_mandala_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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