CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · All Under Heaven files

set_duchies_to_attack_variable_effect

set_duchies_to_attack_variable_effect = { VALUE = … }

game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt, line 2558 (14 lines). Parameters: $VALUE$.

set_duchies_to_attack_variable_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 2558 of its file. A call passes 1 parameter: VALUE. The game's script calls it in 1 place, among them set_duchies_to_attack_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (14 lines of game script)
set_duchies_to_attack_variable_effect = {
	save_temporary_scope_as = duchy
	scope:grand_campaign_project = {
		set_variable = {
			name = attack_$VALUE$
			value = scope:duchy
		}
		add_to_variable_list = {
			name = grand_campaign_targets
			target = scope:duchy
		}
	}
	remove_from_list = duchies_to_attack
}

As written in game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls set_duchies_to_attack_variable_effect.

Scripted effects (1)

Source: game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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