CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

send_poem_strife_duel_actor_victory_effect

send_poem_strife_duel_actor_victory_effect = yes

game/common/scripted_effects/00_poetry_effects.txt, line 373 (37 lines). No parameters.

send_poem_strife_duel_actor_victory_effect is a scripted effect in Crusader Kings III, written at line 373 of its file. It takes no parameters: send_poem_strife_duel_actor_victory_effect = yes. The game's script calls it in 1 place, among them send_poem_strife_duel_victory_notification_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_poetry_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (37 lines of game script)
send_poem_strife_duel_actor_victory_effect = {
	add_clan_unity_interaction_effect = {
		CHARACTER = scope:actor
		TARGET = scope:recipient
		VALUE = minor_unity_gain
		DESC = clan_unity_poetry.desc
		REVERSE_NON_HOUSE_TARGET = no
	}
	scope:actor = {
		if = {
			limit = {
				has_trait = lifestyle_poet
			}
			add_trait_xp = {
				trait = lifestyle_poet
				value = { 5 10 }
			}
		}
	}
	# Add a modest amount of opinion of scope:actor & some prestige.
	scope:recipient = {
		add_opinion = {
			target = scope:actor
			modifier = sent_poem_grateful_opinion
		}
		hidden_effect = {
			random = {
				chance = 25
				if = {
					limit = { can_set_relation_potential_friend_trigger = { CHARACTER = scope:actor } }
					set_relation_potential_friend = scope:actor
				}
			}
		}
		add_prestige = minor_prestige_gain
	}
}

As written in game/common/scripted_effects/00_poetry_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls send_poem_strife_duel_actor_victory_effect.

Source: game/common/scripted_effects/00_poetry_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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