CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

send_mongol_subjugation_demand_effect

send_mongol_subjugation_demand_effect = yes

game/common/scripted_effects/00_mongol_invasion_effects.txt, line 1959 (36 lines). No parameters.

send_mongol_subjugation_demand_effect is a scripted effect in Crusader Kings III, written at line 1959 of its file. It takes no parameters: send_mongol_subjugation_demand_effect = yes. The game's script calls it in 2 places, among them Demand Subjugation (interaction) and mongol_war_target_evaluation_and_declaration_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_mongol_invasion_effects.txt.

The comment above it in the file

Send subjugation demand effect

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (36 lines of game script)
send_mongol_subjugation_demand_effect = {
	if = {
		limit = {
			NOT = { is_allied_to = scope:mongol_emperor }
		}
		trigger_event = {
			id = mongol_invasion.2001
			days = { 3 12 }
		}

		save_temporary_scope_as = subjugation_offer_recipient
		scope:mongol_emperor = {
			add_to_variable_list = {
				name = subjugation_offer_under_consideration
				target = scope:subjugation_offer_recipient
			}
		}
	}
	else = {
		if = {
			limit = {
				highest_held_title_tier >= tier_empire
			}
			trigger_event = {
				id = mongol_invasion.2111
				days = { 3 12 }
			}
		}
		else = {
			trigger_event = {
				id = mongol_invasion.2101
				days = { 3 12 }
			}
		}
	}
}

As written in game/common/scripted_effects/00_mongol_invasion_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls send_mongol_subjugation_demand_effect.

Character interactions (1)

Source: game/common/scripted_effects/00_mongol_invasion_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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