Scripted effect
send_event_about_player_heir_childhood_personality_effect
send_event_about_player_heir_childhood_personality_effect = { ID = … }game/common/scripted_effects/00_childhood_effects.txt, line 492 (20 lines). Parameters: $ID$.
send_event_about_player_heir_childhood_personality_effect is a scripted effect in Crusader Kings III, written at line 492 of its file. A call passes 1 parameter: ID. The game's script calls it in 5 places, among them A Kindling Fire (event child_personality.3003), A Ruler in the Making (event child_personality.3005) and Lost In Thought (event child_personality.3009). Patch 1.20.1.2, from game/common/scripted_effects/00_childhood_effects.txt.
What it does
- Every in list: Event child_personality.$ID$
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (20 lines of game script)
send_event_about_player_heir_childhood_personality_effect = {
every_heir_title = {
limit = {
holder ?= {
is_ai = no
player_heir ?= scope:personality_child
NOT = { is_in_list = childhood_personality_event }
}
is_title_created = yes #Since partition succession may result in uncreated titles having heirs but not holders.
}
holder = {
add_to_list = childhood_personality_event
}
}
every_in_list = {
list = childhood_personality_event
trigger_event = child_personality.$ID$
}
}As written in game/common/scripted_effects/00_childhood_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls send_event_about_player_heir_childhood_personality_effect.
Events (5)
- A Kindling Fire
child_personality.3003 - A Ruler in the Making
child_personality.3005 - Lost In Thought
child_personality.3009 - What? Why? How?
child_personality.3001 - Work Smarter, Not Harder
child_personality.3007
Source: game/common/scripted_effects/00_childhood_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.