CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

sell_titles_grant_sufficient_gold_effect

sell_titles_grant_sufficient_gold_effect = { AMOUNT = … }

game/common/scripted_effects/00_stewardship_lifestyle_effects.txt, line 545 (10 lines). Parameters: $AMOUNT$.

sell_titles_grant_sufficient_gold_effect is a scripted effect in Crusader Kings III, written at line 545 of its file. A call passes 1 parameter: AMOUNT. The game's script calls it in 3 places, among them sell_titles.0002 (event), sell_titles.0003 (event) and sell_titles.0005 (event). Patch 1.20.1.2, from game/common/scripted_effects/00_stewardship_lifestyle_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (10 lines of game script)
sell_titles_grant_sufficient_gold_effect = {
	hidden_effect = {
		if = {
			limit = {
				short_term_gold < $AMOUNT$
			}
			add_gold = $AMOUNT$
		}
	}
}

As written in game/common/scripted_effects/00_stewardship_lifestyle_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls sell_titles_grant_sufficient_gold_effect.

Source: game/common/scripted_effects/00_stewardship_lifestyle_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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