CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

process_tour_achievement_tallies_effect

process_tour_achievement_tallies_effect = yes

game/common/scripted_effects/00_achievement_effects.txt, line 350 (36 lines). No parameters.

process_tour_achievement_tallies_effect is a scripted effect in Crusader Kings III, written at line 350 of its file. It takes no parameters: process_tour_achievement_tallies_effect = yes. The game's script calls it in 1 place, among them Grand Tour (activity). Patch 1.20.1.2, from game/common/scripted_effects/00_achievement_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (36 lines of game script)
process_tour_achievement_tallies_effect = {
	scope:host = {
		if = {
			limit = {
				exists = global_var:started_the_grandest_tour_achievement
				is_ai = no
				scope:stop_host_scope.highest_held_title_tier >= tier_kingdom
			}
			scope:activity = {
				add_to_variable_list = {
					name = the_grandest_tour_achievement_tally_list
					target = scope:stop_host_scope
				}
			}
		}
		if = {
			limit = {
				exists = global_var:started_imperial_march_achievement
				is_ai = no
				scope:activity = {
					has_activity_option = {
						category = special_type
						option = tour_type_intimidation
					}
				}
				scope:stop_host_scope = { is_powerful_vassal = yes }
			}
			scope:activity = {
				add_to_variable_list = {
					name = imperial_march_achievement_list
					target = scope:stop_host_scope
				}
			}
		}
	}
}

As written in game/common/scripted_effects/00_achievement_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls process_tour_achievement_tallies_effect.

Activities (1)

Source: game/common/scripted_effects/00_achievement_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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