CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

pledge_ghw_piety_loss_effect

pledge_ghw_piety_loss_effect = yes

game/common/scripted_effects/00_religious_interaction_effects.txt, line 453 (18 lines). No parameters.

pledge_ghw_piety_loss_effect is a scripted effect in Crusader Kings III, written at line 453 of its file. It takes no parameters: pledge_ghw_piety_loss_effect = yes. The game's script calls it in 2 places, among them great_holy_war.0023 (event) and Leaving the … (event great_holy_war.0017). Patch 1.20.1.2, from game/common/scripted_effects/00_religious_interaction_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (18 lines of game script)
pledge_ghw_piety_loss_effect = {
	if = {
		limit = { highest_held_title_tier = tier_hegemony }
		add_piety = monumental_piety_loss
	}
	if = {
		limit = { highest_held_title_tier = tier_empire }
		add_piety = massive_piety_loss
	}
	if = {
		limit = { highest_held_title_tier = tier_kingdom }
		add_piety = major_piety_loss
	}
	if = {
		limit = { highest_held_title_tier <= tier_duchy }
		add_piety = medium_piety_loss
	}
}

As written in game/common/scripted_effects/00_religious_interaction_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pledge_ghw_piety_loss_effect.

Events (2)

Source: game/common/scripted_effects/00_religious_interaction_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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