CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

playdate_fire_correct_default_event_effect

playdate_fire_correct_default_event_effect = yes

game/common/scripted_effects/00_playdate_scripted_effects.txt, line 10 (6 lines). No parameters.

playdate_fire_correct_default_event_effect is a scripted effect in Crusader Kings III, written at line 10 of its file. It takes no parameters: playdate_fire_correct_default_event_effect = yes. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_effects/00_playdate_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (6 lines of game script)
playdate_fire_correct_default_event_effect = {
	trigger_event = {
		on_action = playdate_event_selection
		days = { min_playdate_event_spacing max_playdate_event_spacing }
	}
}

As written in game/common/scripted_effects/00_playdate_scripted_effects.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_effects/00_playdate_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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