CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

petition_liege_0121_petitioner_force_join_bloc_effect

petition_liege_0121_petitioner_force_join_bloc_effect = yes

game/common/scripted_effects/00_petition_liege_effects.txt, line 1347 (15 lines). No parameters.

petition_liege_0121_petitioner_force_join_bloc_effect is a scripted effect in Crusader Kings III, written at line 1347 of its file. It takes no parameters: petition_liege_0121_petitioner_force_join_bloc_effect = yes. The game's script calls it in 2 places, among them Office Endorsement (event petition_liege.0121) and petition_liege_0205_carry_out_effects_effect (local effect). Patch 1.20.1.2, from game/common/scripted_effects/00_petition_liege_effects.txt.

The comment above it in the file

Add petitioner to bloc

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (15 lines of game script)
petition_liege_0121_petitioner_force_join_bloc_effect = {
	scope:petition_vassal.house = {
		if = {
			limit = { exists = house_confederation }
			tgp_leave_house_bloc_effect = {
				OPINION = flag:yes
				TRUCE = flag:yes
			}
		}
		tgp_join_house_bloc_effect = {
			INVITER = scope:petition_liege.house
			OPINION = flag:no
		}
	}
}

As written in game/common/scripted_effects/00_petition_liege_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls petition_liege_0121_petitioner_force_join_bloc_effect.

Events (1)

Scripted effects inside an event file (1)

  • petition_liege_0205_carry_out_effects_effect

Source: game/common/scripted_effects/00_petition_liege_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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