CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

petition_head_of_faith_withdraw_effect

petition_head_of_faith_withdraw_effect = yes

game/common/scripted_effects/11_petition_head_of_faith_effects.txt, line 532 (6 lines). No parameters.

petition_head_of_faith_withdraw_effect is a scripted effect in Crusader Kings III, written at line 532 of its file. It takes no parameters: petition_head_of_faith_withdraw_effect = yes. The game's script calls it in 4 places, among them The Argument (event petition_head_of_faith.2000), The Argument (event petition_head_of_faith.4000) and The Confession (event petition_head_of_faith.5000). Patch 1.20.1.2, from game/common/scripted_effects/11_petition_head_of_faith_effects.txt.

The comment above it in the file

Withdraw: refund reserved piety and resume the paused return leg home.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (6 lines of game script)
petition_head_of_faith_withdraw_effect = {
	change_spiritual_fulfillment = minor_spiritual_fulfillment_value
	petition_head_of_faith_refund_reserved_costs_effect = yes
	current_travel_plan ?= { resume_travel_plan = yes }
	petition_head_of_faith_cleanup_effect = yes
}

As written in game/common/scripted_effects/11_petition_head_of_faith_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls petition_head_of_faith_withdraw_effect.

Events (4)

Source: game/common/scripted_effects/11_petition_head_of_faith_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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