CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

petition_head_of_faith_repentance_weep_duel_effect

petition_head_of_faith_repentance_weep_duel_effect = yes

game/common/scripted_effects/11_petition_head_of_faith_effects.txt, line 731 (60 lines). No parameters.

petition_head_of_faith_repentance_weep_duel_effect is a scripted effect in Crusader Kings III, written at line 731 of its file. It takes no parameters: petition_head_of_faith_repentance_weep_duel_effect = yes. The game's script calls it in 2 places, among them The Confession (event petition_head_of_faith.5000) and The Confession (event petition_head_of_faith.7000). Patch 1.20.1.2, from game/common/scripted_effects/11_petition_head_of_faith_effects.txt.

The comment above it in the file

weep argument. Walk-to-Canossa emotional display (diplomacy vs Head of Faith diplomacy). Humility helps, not clever words.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (60 lines of game script)
petition_head_of_faith_repentance_weep_duel_effect = {
	add_character_flag = petition_head_of_faith_argument_weep
	duel = {
		skill = diplomacy
		target = var:petition_head_of_faith_recipient
		14 = {
			desc = petition_head_of_faith_repentance_weep_duel_success
			compare_modifier = {
				value = scope:duel_value
				multiplier = 1
			}
			modifier = {
				has_trait = humble
				add = 8
			}
			modifier = {
				has_trait = arrogant
				add = -8
			}
			modifier = {
				num_virtuous_traits >= 1
				add = 3
			}
			modifier = {
				num_virtuous_traits >= 2
				add = 3
			}
			modifier = {
				num_sinful_traits >= 1
				add = -4
			}
			modifier = {
				num_sinful_traits >= 2
				add = -4
			}
			modifier = {
				petition_head_of_faith_disposition_favorable_trigger = yes
				add = 5
			}
			modifier = {
				petition_head_of_faith_disposition_skeptical_trigger = yes
				add = -3
			}
			modifier = {
				petition_head_of_faith_disposition_hostile_trigger = yes
				add = -8
			}
			min = 1
			petition_head_of_faith_repentance_weep_success_effect = yes
		}
		10 = {
			desc = petition_head_of_faith_repentance_weep_duel_failure
			compare_modifier = {
				value = scope:duel_value
				multiplier = -1
			}
			petition_head_of_faith_repentance_weep_failure_effect = yes
		}
	}
}

As written in game/common/scripted_effects/11_petition_head_of_faith_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls petition_head_of_faith_repentance_weep_duel_effect.

Events (2)

Source: game/common/scripted_effects/11_petition_head_of_faith_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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