Scripted effect
passive_rite_learning_send_tenet_abroad_message_effect
passive_rite_learning_send_tenet_abroad_message_effect = yesgame/common/scripted_effects/passive_rite_learning_effects.txt, line 375 (8 lines). No parameters.
passive_rite_learning_send_tenet_abroad_message_effect is a scripted effect in Crusader Kings III, written at line 375 of its file. It takes no parameters: passive_rite_learning_send_tenet_abroad_message_effect = yes. The game's script calls it in 1 place, among them passive_rite_learning_pick_and_apply_tenet_abroad_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/passive_rite_learning_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (8 lines of game script)
passive_rite_learning_send_tenet_abroad_message_effect = {
send_interface_message = {
type = msg_passive_learned_tenet
desc = msg_passive_learned_tenet_abroad_desc
left_icon = scope:passive_learn_source
right_icon = scope:passive_learn_tenet
}
}As written in game/common/scripted_effects/passive_rite_learning_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls passive_rite_learning_send_tenet_abroad_message_effect.
Scripted effects (1)
Source: game/common/scripted_effects/passive_rite_learning_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.