CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_tenet_scholasticism_studium_effect

pam_tenet_scholasticism_studium_effect = yes

game/common/scripted_effects/pam_effects.txt, line 758 (25 lines). No parameters.

pam_tenet_scholasticism_studium_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 758 of its file. It takes no parameters: pam_tenet_scholasticism_studium_effect = yes. The game's script calls it in 1 place, among them on_travel_plan_movement (on action). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (25 lines of game script)
pam_tenet_scholasticism_studium_effect = {
	save_scope_as = studium_master
	current_travel_plan ?= {
		random_entourage_character = {
			limit = {
				NOT = { this = scope:studium_master }
				is_physically_able_ai_adult = yes
				ep1_is_valid_character_for_inspiration_trigger = yes
			}
			random = {
				chance = pam_scholasticism_studium_inspiration_chance_value
				create_inspiration = book_inspiration
				save_scope_as = pam_studium_scholar
				scope:studium_master = {
					send_interface_toast = {
						type = event_toast_effect_good
						title = pam_tenet_scholasticism_studium_toast_title
						desc = pam_tenet_scholasticism_studium_toast_desc
						left_icon = scope:pam_studium_scholar
					}
				}
			}
		}
	}
}

As written in game/common/scripted_effects/pam_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_tenet_scholasticism_studium_effect.

On actions (the game's own hooks) (1)

  • on_travel_plan_movement

Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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