CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_tenet_divine_liturgy_choirs_effect

pam_tenet_divine_liturgy_choirs_effect = yes

game/common/scripted_effects/pam_effects.txt, line 14369 (10 lines). No parameters.

pam_tenet_divine_liturgy_choirs_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 14369 of its file. It takes no parameters: pam_tenet_divine_liturgy_choirs_effect = yes. The game's script calls it in 1 place, among them yearly_playable_pulse (on action). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.

What it does

  • Loses “Choirs of the Faithful”
  • If divine liturgy temple count more than 0:

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (10 lines of game script)
pam_tenet_divine_liturgy_choirs_effect = {
	remove_character_modifier = tenet_divine_liturgy_choirs_modifier

	if = {
		limit = {
			pam_divine_liturgy_temple_count_value > 0
		}
		add_character_modifier = tenet_divine_liturgy_choirs_modifier
	}
}

As written in game/common/scripted_effects/pam_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_tenet_divine_liturgy_choirs_effect.

On actions (the game's own hooks) (1)

  • yearly_playable_pulse

Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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