CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_secular_faith_seed_tenet_message_effect

pam_secular_faith_seed_tenet_message_effect = { TENET = … }

game/common/scripted_effects/pam_secular_faith_effects.txt, line 3 (9 lines). Parameters: $TENET$.

pam_secular_faith_seed_tenet_message_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 3 of its file. A call passes 1 parameter: TENET. The game's script calls it in 16 places, among them 'Celestial Hierarchy' (event pam_secular_faith_events.0049), A Prayer in the Dark (event pam_secular_faith_events.0039) and A Taste of Paradise (event pam_secular_faith_events.0038). Patch 1.20.1.2, from game/common/scripted_effects/pam_secular_faith_effects.txt.

The comment above it in the file

Feed notification for a seeded tenet, mirroring the passive rite-learning feed entries.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (9 lines of game script)
pam_secular_faith_seed_tenet_message_effect = {
	$TENET$ = { save_scope_as = pam_sf_seeded_tenet }
	send_interface_message = {
		type = msg_passive_learned_tenet
		desc = pam_sf_seeded_tenet_desc
		left_icon = root
		right_icon = scope:pam_sf_seeded_tenet
	}
}

As written in game/common/scripted_effects/pam_secular_faith_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_secular_faith_seed_tenet_message_effect.

Events (13)

7 more

Scripted effects inside an event file (3)

  • flip_personal_tenet_effect
  • pam_secular_faith_seed_unknown_tenet_effect
  • study_scripture_spread_conviction_effect

Source: game/common/scripted_effects/pam_secular_faith_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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