Scripted effect · By God Alone files
pam_pentarchy_circuit_entourage_effect
pam_pentarchy_circuit_entourage_effect = yesgame/common/scripted_effects/pam_effects.txt, line 574 (17 lines). No parameters.
pam_pentarchy_circuit_entourage_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 574 of its file. It takes no parameters: pam_pentarchy_circuit_entourage_effect = yes. The game's script calls it in 1 place, among them pam_pentarchy_pilgrim_circuit_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (17 lines of game script)
pam_pentarchy_circuit_entourage_effect = {
if = {
limit = { exists = involved_activity }
save_temporary_scope_as = pam_pentarchy_circuit_pilgrim
involved_activity = {
every_attending_character = {
limit = { this != scope:pam_pentarchy_circuit_pilgrim }
custom = pam_pentarchy_circuit_entourage_tt
hidden_effect = {
local_court_type_skill_point_effect = {
PROVINCE = scope:pam_pentarchy_circuit_pilgrim.location
}
}
}
}
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_pentarchy_circuit_entourage_effect.
Scripted effects (1)
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.