CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_pentarchy_circuit_entourage_effect

pam_pentarchy_circuit_entourage_effect = yes

game/common/scripted_effects/pam_effects.txt, line 574 (17 lines). No parameters.

pam_pentarchy_circuit_entourage_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 574 of its file. It takes no parameters: pam_pentarchy_circuit_entourage_effect = yes. The game's script calls it in 1 place, among them pam_pentarchy_pilgrim_circuit_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (17 lines of game script)
pam_pentarchy_circuit_entourage_effect = {
	if = {
		limit = { exists = involved_activity }
		save_temporary_scope_as = pam_pentarchy_circuit_pilgrim
		involved_activity = {
			every_attending_character = {
				limit = { this != scope:pam_pentarchy_circuit_pilgrim }
				custom = pam_pentarchy_circuit_entourage_tt
				hidden_effect = {
					local_court_type_skill_point_effect = {
						PROVINCE = scope:pam_pentarchy_circuit_pilgrim.location
					}
				}
			}
		}
	}
}

As written in game/common/scripted_effects/pam_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_pentarchy_circuit_entourage_effect.

Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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