Scripted effect
pam_peace_of_god_personal_tenet_cheaper_alliance_call_effect
pam_peace_of_god_personal_tenet_cheaper_alliance_call_effect = yesgame/common/scripted_effects/00_interaction_effects.txt, line 3320 (7 lines). No parameters.
pam_peace_of_god_personal_tenet_cheaper_alliance_call_effect is a scripted effect in Crusader Kings III, written at line 3320 of its file. It takes no parameters: pam_peace_of_god_personal_tenet_cheaper_alliance_call_effect = yes. The game's script calls it in 1 place, among them call_ally_interaction_event_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_interaction_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (7 lines of game script)
pam_peace_of_god_personal_tenet_cheaper_alliance_call_effect = {
add_prestige = {
value = 0
subtract = scope:recipient.tier_scaled_prestige_value
multiply = 0.5
}
}As written in game/common/scripted_effects/00_interaction_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_peace_of_god_personal_tenet_cheaper_alliance_call_effect.
Scripted effects (1)
Source: game/common/scripted_effects/00_interaction_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.