Scripted effect · By God Alone files
pam_investiture_persuade_flip_effect
pam_investiture_persuade_flip_effect = { COUNT = … SIDE = … }game/common/scripted_effects/pam_investiture_council_effects.txt, line 310 (5 lines). Parameters: $COUNT$, $SIDE$.
pam_investiture_persuade_flip_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 310 of its file. A call passes 2 parameters: COUNT and SIDE. The game's script calls it in 1 place, among them pam_investiture_persuade_duel_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_investiture_council_effects.txt.
The comment above it in the file
SIDE is a parameter, not a var, so it resolves in the option tooltip preview
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (5 lines of game script)
pam_investiture_persuade_flip_effect = {
hidden_effect = {
pam_investiture_flip_voters_effect = { SIDE = $SIDE$ COUNT = $COUNT$ }
}
}As written in game/common/scripted_effects/pam_investiture_council_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_investiture_persuade_flip_effect.
Scripted effects (1)
Source: game/common/scripted_effects/pam_investiture_council_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.