CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_investiture_council_backstop_effect

pam_investiture_council_backstop_effect = yes

game/common/scripted_effects/pam_investiture_council_effects.txt, line 685 (14 lines). No parameters.

pam_investiture_council_backstop_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 685 of its file. It takes no parameters: pam_investiture_council_backstop_effect = yes. The game's script calls it in 2 places, among them pam_investiture_council_events.0090 (event) and pam_nudge_investiture_council_host_effect (scripted effect). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/pam_investiture_council_effects.txt.

The comment above it in the file

We decide in absentia for spiritual appointment so the crisis always ends, on the faith

What it does

  • pam_resolve_investiture_crisis_effect = { WINNER = spiritual DOCTRINE = doctrine_clerical_succession_spiritual_fixed_appointment }
  • Every faith character:
    • Where: Is played by a person · Is landed
    • With no council convened, the Investiture Controversy lapses in the Church's favour: the clergy are henceforth appointed by the Church, and hold their office for life.

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (14 lines of game script)
pam_investiture_council_backstop_effect = {
	pam_resolve_investiture_crisis_effect = { WINNER = spiritual DOCTRINE = doctrine_clerical_succession_spiritual_fixed_appointment }
	every_faith_character = {
		limit = {
			is_ai = no
			is_landed = yes
		}
		send_interface_toast = {
			title = pam_investiture_crisis_lapsed_toast
			left_icon = this
			custom_tooltip = pam_investiture_crisis_lapsed_tt
		}
	}
}

As written in game/common/scripted_effects/pam_investiture_council_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_investiture_council_backstop_effect.

Source: game/common/scripted_effects/pam_investiture_council_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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