Scripted effect · By God Alone files
pam_investiture_cancel_competing_councils_effect
pam_investiture_cancel_competing_councils_effect = yesgame/common/scripted_effects/pam_investiture_council_effects.txt, line 584 (15 lines). No parameters.
pam_investiture_cancel_competing_councils_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 584 of its file. It takes no parameters: pam_investiture_cancel_competing_councils_effect = yes. The game's script calls it in 1 place, among them pam_nudge_investiture_council_host_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_investiture_council_effects.txt.
The comment above it in the file
On the faith we use hosts' involved_activity rather than every_activity every_activity also enumerates half-torn-down activities whose triggers error
What it does
- Every faith character:
- Where:
- Their activity:
has_activity_type = activity_ecumenical_council
involved_activity.activity_host ?= this- Their activity: Does not have “investiture cancelled” (a variable the game's script sets)
- Their activity:
- Their activity:
invalidate_activity = this
- Where:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (15 lines of game script)
pam_investiture_cancel_competing_councils_effect = {
every_faith_character = {
limit = {
exists = involved_activity
involved_activity = { has_activity_type = activity_ecumenical_council }
involved_activity.activity_host ?= this
# Skip councils already cancelled by an earlier call this tick.
involved_activity = { NOT = { has_variable = investiture_cancelled } }
}
involved_activity = {
set_variable = { name = investiture_cancelled value = yes }
invalidate_activity = this
}
}
}As written in game/common/scripted_effects/pam_investiture_council_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_investiture_cancel_competing_councils_effect.
Scripted effects (1)
Source: game/common/scripted_effects/pam_investiture_council_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.