Scripted effect · By God Alone files
pam_heresy_set_pulse_cooldown_effect
pam_heresy_set_pulse_cooldown_effect = yesgame/common/scripted_effects/pam_heresy_shared_effects.txt, line 7 (7 lines). No parameters.
pam_heresy_set_pulse_cooldown_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 7 of its file. It takes no parameters: pam_heresy_set_pulse_cooldown_effect = yes. The game's script calls it in 1 place, among them heresy_pulse.0001 (event). Patch 1.20.1.2, from game/common/scripted_effects/pam_heresy_shared_effects.txt.
The comment above it in the file
Faith scope. Sets the cooldown variable that gates faith_heresy_events_pulse.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (7 lines of game script)
pam_heresy_set_pulse_cooldown_effect = {
set_variable = {
name = current_heresy
value = yes
days = pam_heresy_pulse_cooldown_days
}
}As written in game/common/scripted_effects/pam_heresy_shared_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_heresy_set_pulse_cooldown_effect.
Events (1)
Source: game/common/scripted_effects/pam_heresy_shared_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.