CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_heresy_c3_already_declared_setup_effect

pam_heresy_c3_already_declared_setup_effect = yes

game/common/scripted_effects/pam_heresy_shared_effects.txt, line 748 (24 lines). No parameters.

pam_heresy_c3_already_declared_setup_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 748 of its file. It takes no parameters: pam_heresy_c3_already_declared_setup_effect = yes. The game's script calls it in 1 place, among them heresy_historical.0001 (event). Patch 1.20.1.2, from game/common/scripted_effects/pam_heresy_shared_effects.txt.

The comment above it in the file

--- Already-declared setup (faith scope) ---

What it does

  • scope:heresy_faith.main_rite:
    • set_can_convert_to_rite = yes
  • scope:founder:
    • set_character_faith_with_conversion = scope:heresy_faith
  • If

    a check the game hides

    Then

    • scope:epicenter_ruler.capital_county:
      • set_county_faith = scope:heresy_faith
    • scope:epicenter_ruler.capital_county › Every neighboring county:
      • Where:
        • faith = scope:origin_faith
      • set_county_faith = scope:heresy_faith

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (24 lines of game script)
pam_heresy_c3_already_declared_setup_effect = {
	# A heresy already declared at game start never passed through the bull that flips its rite type's convert = no.
	scope:heresy_faith.main_rite = {
		set_can_convert_to_rite = yes
	}
	scope:founder = {
		set_character_faith_with_conversion = scope:heresy_faith
	}

	if = {
		limit = { exists = scope:epicenter_ruler.capital_county }
		scope:epicenter_ruler.capital_county = {
			set_county_faith = scope:heresy_faith
		}
		scope:epicenter_ruler.capital_county = {
			every_neighboring_county = {
				limit = {
					faith = scope:origin_faith
				}
				set_county_faith = scope:heresy_faith
			}
		}
	}
}

As written in game/common/scripted_effects/pam_heresy_shared_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_heresy_c3_already_declared_setup_effect.

Source: game/common/scripted_effects/pam_heresy_shared_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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