CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_great_schismat_effect

pam_great_schismat_effect = yes

game/common/scripted_effects/pam_effects.txt, line 7656 (19 lines). No parameters.

pam_great_schismat_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 7656 of its file. It takes no parameters: pam_great_schismat_effect = yes. The game's script calls it in 1 place, among them Cause the Great Schism (decision). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.

What it does

  • Gains the Nickname 'the Schismat'
  • Their dynasty:
    • The dynasty gains the modifier “Breakers of Communion”
      • Piety Rewards +15%
      • Piety Loss -15%
      • Dread Gain +15%
  • If a check the game hides passes: the same again (3 lines)
    • Gains the modifier “Breakers of Communion”
      • Piety Rewards +15%
      • Piety Loss -15%
      • Dread Gain +15%
  • The Christian Church: It enters the Concord phase

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (19 lines of game script)
pam_great_schismat_effect = {
	give_nickname = nick_the_schismat
	dynasty ?= {
		add_dynasty_modifier = { modifier = pam_caused_great_schism_dynasty_modifier }
	}
	if = {
		limit = { NOT = { exists = dynasty } }
		add_character_modifier = pam_caused_great_schism_character_modifier
	}
	# 0061 already announces the Schism
	set_global_variable = {
		name = pam_skip_tcc_phase_start_event
		days = 30
	}
	situation:the_christian_church = {
		change_top_phase = { phase = concord }
	}
	save_scope_as = schismat
}

As written in game/common/scripted_effects/pam_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_great_schismat_effect.

Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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