CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_grant_ecclesiastical_title_interaction_effect

pam_grant_ecclesiastical_title_interaction_effect = yes

game/common/scripted_effects/pam_effects.txt, line 7121 (101 lines). No parameters.

pam_grant_ecclesiastical_title_interaction_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 7121 of its file. It takes no parameters: pam_grant_ecclesiastical_title_interaction_effect = yes. The game's script calls it in 2 places, among them Grant Clerical Title (interaction) and Replace Archbishop (interaction). Its body carries 2 texts of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.

The comment above it in the file

Expects scope:target and scope:pam_new_archbishop, and the caller must save pam_old_archbishop first

What it does

  • scope:actor:
    • If

      a check the game hides

      Then

      • … is deposed: … receives … and all of … lands

      Otherwise

      • … receives …
    • add_hook = { type = granted_clerical_title_hook target = scope:pam_new_archbishop }
    • reverse_add_opinion = { target = scope:pam_new_archbishop modifier = grateful_opinion opinion = 50 }
  • scope:pam_old_archbishop: Opinion: Resentful (-40)
  • If

    • scope:pam_old_archbishop:
      • rite != scope:actor.rite

    Then

    • scope:actor.faith: Fervor decreases by -5
  • scope:pam_new_archbishop:
  • If

    Then

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (101 lines of game script)
pam_grant_ecclesiastical_title_interaction_effect = {
	scope:actor = {
		send_interface_toast = {
			type = event_toast_effect_good
			title = pam_grant_ecclesiastical_title_toast
			left_icon = scope:actor
			right_icon = scope:pam_new_archbishop
			if = {
				limit = { exists = scope:pam_old_archbishop }
				custom_tooltip = {
					text = pam_grant_ecclesiastical_title_deposed_effect_tt
					create_title_and_vassal_change = {
						type = granted
						save_scope_as = change
						add_claim_on_loss = no
					}
					scope:pam_old_archbishop = {
						every_held_title = {
							limit = {
								OR = {
									has_clerical_region = yes
									is_landless_type_title = no
								}
							}
							change_title_holder_include_vassals = {
								holder = scope:pam_new_archbishop
								change = scope:change
								government_base = scope:pam_old_archbishop
							}
						}
					}
					resolve_title_and_vassal_change = scope:change
				}
			}
			else = {
				custom_tooltip = {
					text = pam_grant_ecclesiastical_title_vacant_effect_tt
					create_title_and_vassal_change = {
						type = granted
						save_scope_as = change
					}
					scope:target = {
						change_title_holder_include_vassals = {
							holder = scope:pam_new_archbishop
							change = scope:change
						}
					}
					resolve_title_and_vassal_change = scope:change
				}
			}
			add_hook = {
				type = granted_clerical_title_hook
				target = scope:pam_new_archbishop
			}
		}
		reverse_add_opinion = {
			target = scope:pam_new_archbishop
			modifier = grateful_opinion
			opinion = 50
		}
	}
	scope:pam_old_archbishop ?= {
		add_opinion = {
			target = scope:actor
			modifier = fp3_resentful_opinion
			opinion = -40
		}
	}
	if = {
		limit = {
			scope:pam_old_archbishop ?= { rite != scope:actor.rite }
		}
		scope:actor.faith = {
			change_fervor = {
				value = significant_fervor_loss
				desc = fervor_loss_pam_archbishop_deposed
			}
		}
	}
	scope:pam_new_archbishop = {
		if = {
			limit = {
				NOT = { government_has_flag = government_is_ecclesiastical }
			}
			change_government = ecclesiastical_government
		}
		situation:the_christian_church ?= {
			add_manual_participant = prev
		}
	}
	if = {
		limit = {
			situation:the_christian_church ?= {
				situation_top_has_catalyst = catalyst_clergy_elevated_to_archbishopric
			}
		}
		situation:the_christian_church = {
			trigger_situation_catalyst = catalyst_clergy_elevated_to_archbishopric
		}
	}
}

As written in game/common/scripted_effects/pam_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_grant_ecclesiastical_title_interaction_effect.

Character interactions (2)

Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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