CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_fire_great_schism_start_event_effect

pam_fire_great_schism_start_event_effect = yes

game/common/scripted_effects/pam_effects.txt, line 12292 (20 lines). No parameters.

pam_fire_great_schism_start_event_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 12292 of its file. It takes no parameters: pam_fire_great_schism_start_event_effect = yes. The game's script calls it in 1 place, among them The Christian Church (situation). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.

The comment above it in the file

PAM - Great Schism: fire the schism start event for Chalcedonian rulers once conditions hold

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (20 lines of game script)
pam_fire_great_schism_start_event_effect = {
	if = {
		limit = { var:pam_great_schism_status ?= flag:threshold_reached }
		var:schism_mainline_rite = { save_scope_as = schism_mainline_rite }
		var:schism_competitor_rite = { save_scope_as = schism_competitor_rite }
		scope:schism_mainline_rite.head_of_rite ?= { save_scope_as = schism_mainline_head }
		scope:schism_competitor_rite.head_of_rite ?= { save_scope_as = schism_competitor_head }
		set_variable = {
			name = pam_great_schism_status
			value = flag:ongoing
		}
		every_situation_participant = {
			limit = {
				is_ruler = yes
				faith = faith:christian_faith
			}
			trigger_event = pam_the_christian_church.0060
		}
	}
}

As written in game/common/scripted_effects/pam_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_fire_great_schism_start_event_effect.

Situations (1)

Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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