Scripted effect · By God Alone files
pam_expand_ecclesiastical_title_interaction_effect
pam_expand_ecclesiastical_title_interaction_effect = yesgame/common/scripted_effects/pam_effects.txt, line 7841 (83 lines). No parameters.
pam_expand_ecclesiastical_title_interaction_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 7841 of its file. It takes no parameters: pam_expand_ecclesiastical_title_interaction_effect = yes. The game's script calls it in 1 place, among them Expand Clerical Title (interaction). Its body carries 2 texts of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
The comment above it in the file
Expand an Ecclesiastical Title as HoF - on_accept
What it does
If
scope:clerical_region_title:is_adjacent_to_clerical_region = scope:target_duchy
Then
scope:actor:If
- Any character situation:
situation_type = the_christian_church- The current phase counts “A Clerical Region is expanded”
Then
- The Christian Church: Counts toward the situation's next phase: “A Clerical Region is expanded”
- Any character situation:
- Their faith: Fervor increases by +3
scope:clerical_region_holder:If
a check the game hides
Then
- Opinion: Grateful (+50)
- … Clerical Region expands into …
pam_mark_recent_same_faith_clerical_expansion_effect = { TITLE = scope:target_duchy ARCHBISHOP = this }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (83 lines of game script)
pam_expand_ecclesiastical_title_interaction_effect = {
scope:recipient = {
save_scope_as = clerical_region_holder
# We use the picker's region and skip alternative_limit, so we do not land on a non-bordering see
if = {
limit = {
capital_province.county.clerical_region_title ?= {
has_clerical_region = yes
holder ?= scope:clerical_region_holder
}
}
capital_province.county.clerical_region_title = {
save_scope_as = clerical_region_title
}
}
}
scope:target = {
save_scope_as = target_duchy
}
# is_adjacent_to_clerical_region matches the counties expand_clerical_region would take
if = {
limit = {
exists = scope:clerical_region_title
scope:clerical_region_title = { is_adjacent_to_clerical_region = scope:target_duchy }
}
scope:actor = {
if = {
limit = {
any_character_situation = {
situation_type = the_christian_church
situation_top_has_catalyst = catalyst_the_christian_church_clerical_region_expanded
}
}
situation:the_christian_church = {
trigger_situation_catalyst = catalyst_the_christian_church_clerical_region_expanded
}
}
hidden_effect = {
send_interface_toast = {
type = event_toast_effect_good
title = expand_ecclesiastical_title_toast
left_icon = scope:clerical_region_holder
right_icon = scope:clerical_region_title
custom_tooltip = {
text = expand_ecclesiastical_title_effect_tt
scope:clerical_region_title = {
expand_clerical_region = scope:target_duchy
}
}
}
}
faith = {
change_fervor = {
value = notable_fervor_gain
desc = fervor_gain_clerical_title_expanded
}
}
}
scope:clerical_region_holder = {
if = {
limit = {
NOT = { this = scope:actor }
}
add_opinion = {
target = scope:actor
modifier = grateful_opinion
opinion = 50
}
}
send_interface_toast = {
type = event_toast_effect_good
title = expand_ecclesiastical_title_toast
left_icon = scope:actor
right_icon = scope:clerical_region_title
custom_tooltip = expand_ecclesiastical_title_effect_tt
}
pam_mark_recent_same_faith_clerical_expansion_effect = {
TITLE = scope:target_duchy
ARCHBISHOP = this
}
}
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_expand_ecclesiastical_title_interaction_effect.
Character interactions (1)
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.