Scripted effect · By God Alone files
pam_copy_chalcedonian_saints_to_schism_faiths_effect
pam_copy_chalcedonian_saints_to_schism_faiths_effect = yesgame/common/scripted_effects/pam_effects.txt, line 7311 (19 lines). No parameters.
pam_copy_chalcedonian_saints_to_schism_faiths_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 7311 of its file. It takes no parameters: pam_copy_chalcedonian_saints_to_schism_faiths_effect = yes. The game's script calls it in 2 places, among them on_game_start (on action) and pam_apply_great_schism_creation_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
The comment above it in the file
Chalcedonian saints carry over to Catholic and Orthodox when the Great Schism splits the church.
What it does
- Chalcedonianism:
- Every saint:
- Catholicism:
If
NOT = { has_saint_character = scope:chalcedonian_saint }
Then
add_saint = { character = scope:chalcedonian_saint }
- Orthodoxy:
If
NOT = { has_saint_character = scope:chalcedonian_saint }
Then
add_saint = { character = scope:chalcedonian_saint }
- Catholicism:
- Every saint:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (19 lines of game script)
pam_copy_chalcedonian_saints_to_schism_faiths_effect = {
faith:christian_faith = {
every_saint = {
save_temporary_scope_as = chalcedonian_saint
faith:catholic = {
if = {
limit = { NOT = { has_saint_character = scope:chalcedonian_saint } }
add_saint = { character = scope:chalcedonian_saint }
}
}
faith:orthodox = {
if = {
limit = { NOT = { has_saint_character = scope:chalcedonian_saint } }
add_saint = { character = scope:chalcedonian_saint }
}
}
}
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_copy_chalcedonian_saints_to_schism_faiths_effect.
On actions (the game's own hooks) (1)
- on_game_start
Scripted effects (1)
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.