Scripted effect · By God Alone files
pam_convert_domain_counties_to_rite_effect
pam_convert_domain_counties_to_rite_effect = { RITE = … }game/common/scripted_effects/pam_effects.txt, line 12028 (27 lines). Parameters: $RITE$.
pam_convert_domain_counties_to_rite_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 12028 of its file. A call passes 1 parameter: RITE. The game's script calls it in 2 places, among them on_rite_created (on action) and pam_sway_to_rite_on_accept_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
The comment above it in the file
PAM - Converts every county in a ruler's domain that shares their faith to $RITE$ The capital is skipped while a different-rite clerical region holder is seated in it, unless that holder is our puppet
What it does
- Every held title:
- Only some of them (the filter is in the script below)
set_county_rite = $RITE$
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (27 lines of game script)
pam_convert_domain_counties_to_rite_effect = {
save_temporary_scope_as = domain_rite_converter
every_held_title = {
limit = {
tier = tier_county
faith = scope:domain_rite_converter.faith
rite != $RITE$
trigger_if = {
limit = { scope:domain_rite_converter.capital_county ?= this }
NOT = {
clerical_region_title ?= {
holder ?= {
capital_county = scope:domain_rite_converter.capital_county
faith = scope:domain_rite_converter.faith
rite != $RITE$
NOR = {
scope:domain_rite_converter.puppet:theological_agent_puppet ?= this
scope:domain_rite_converter.puppet:external_theological_agent_puppet ?= this
}
}
}
}
}
}
set_county_rite = $RITE$
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_convert_domain_counties_to_rite_effect.
On actions (the game's own hooks) (1)
- on_rite_created
Scripted effects (1)
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.