CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_bull_notify_faith_rulers_effect

pam_bull_notify_faith_rulers_effect = yes

game/common/scripted_effects/pam_effects.txt, line 7296 (13 lines). No parameters.

pam_bull_notify_faith_rulers_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 7296 of its file. It takes no parameters: pam_bull_notify_faith_rulers_effect = yes. The game's script calls it in 3 places, among them The Bull of … (event pam_bull_events.0001), The Bull of … (event pam_bull_events.0002) and The Bull of … (event pam_bull_events.0003). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.

What it does

  • scope:bull_issuer › Their faith › Every faith character:

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (13 lines of game script)
pam_bull_notify_faith_rulers_effect = {
	scope:bull_issuer = {
		faith = {
			every_faith_character = {
				limit = {
					is_ruler = yes
					this != scope:bull_issuer
				}
				trigger_event = { id = pam_bull_events.0004 days = 1 }
			}
		}
	}
}

As written in game/common/scripted_effects/pam_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_bull_notify_faith_rulers_effect.

Events (3)

Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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