CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

mp_delay_travel_plan

mp_delay_travel_plan = { DAYS = … }

game/common/scripted_effects/00_travel_effects.txt, line 20 (12 lines). Parameters: $DAYS$.

mp_delay_travel_plan is a scripted effect in Crusader Kings III, written at line 20 of its file. A call passes 1 parameter: DAYS. The game's script calls it in 146 places, among them … A Good Prophecy (event pilgrimage_seasia.300), … A Wanderer from Nalanda (event pilgrimage_seasia.1200) and … An Offering of Rice (event pilgrimage_seasia.600). Patch 1.20.1.2, from game/common/scripted_effects/00_travel_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (12 lines of game script)
mp_delay_travel_plan = {
	hidden_effect = {
		if = {
			limit = { has_multiple_players = yes }
			current_travel_plan ?= {
				delay_travel_plan = {
					days = $DAYS$
				}
			}
		}
	}
}

As written in game/common/scripted_effects/00_travel_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls mp_delay_travel_plan — the first 120 of 146.

Events (120)

114 more

Source: game/common/scripted_effects/00_travel_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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