CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect

medicine_2050_b_success_effect

medicine_2050_b_success_effect = yes

game/common/scripted_effects/00_learning_lifestyle_effects.txt, line 1312 (4 lines). No parameters.

medicine_2050_b_success_effect is a scripted effect in Crusader Kings III, written at line 1312 of its file. It takes no parameters: medicine_2050_b_success_effect = yes. The game's script calls it in 2 places, among them Bleeding Out (event learning_medicine.2050) and Bleeding Out (event learning_medicine.2053). Patch 1.20.1.2, from game/common/scripted_effects/00_learning_lifestyle_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (4 lines of game script)
medicine_2050_b_success_effect = {
	add_learning_lifestyle_xp = major_lifestyle_xp
	medicine_2050_soldier_saving_effect = yes
}

As written in game/common/scripted_effects/00_learning_lifestyle_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls medicine_2050_b_success_effect.

Events (2)

Source: game/common/scripted_effects/00_learning_lifestyle_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?